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- `timescale 1ns/1ps
- ///////////// 32*32 bit multiplier scheme 2/////////
- module approx_multiplier_1 (input [31:0]a, input [31:0]b, output reg [63:0]y );
- integer i,j,sum1,sum2,sum,k,l,num; //k and l are the bits which will detect leading 1
- reg [7:0]m=0; // m and n are the two numbers to be multiplied
- reg [7:0]n=0;
- always @(a or b)
- begin
- if (a[31] || a[30] || a[29] || a[28] || b[31] || b[30] || b[29] || b[28] )
- begin
- num=8;
- end
- else if ( a[27] || a[26] || a[25] || a[24] || b[27] || b[26] || b[25] || b[24] )
- begin
- num=7;
- end
- else
- begin
- num=6;
- end
- // while statement is not synthesisable in verilog so we nested if else statement is used
- if (a[31]==1)
- begin
- k=31;
- end
- else if(a[30]==1)
- begin
- k=30;
- end
- else if(a[29]==1)
- begin
- k=29;
- end
- else if(a[28]==1)
- begin
- k=28;
- end
- else if(a[27]==1)
- begin
- k=27;
- end
- else if(a[26]==1)
- begin
- k=26;
- end
- else if (a[25]==1)
- begin
- k=25;
- end
- else if(a[24]==1)
- begin
- k=24;
- end
- else if(a[23]==1)
- begin
- k=23;
- end
- else if(a[22]==1)
- begin
- k=22;
- end
- else if(a[21]==1)
- begin
- k=21;
- end
- else if(a[20]==1)
- begin
- k=20;
- end
- else if(a[19]==1)
- begin
- k=19;
- end
- else if(a[18]==1)
- begin
- k=18;
- end
- else if(a[17]==1)
- begin
- k=17;
- end
- else if(a[16]==1)
- begin
- k=16;
- end
- else if(a[15]==1)
- begin
- k=15;
- end
- else if(a[14]==1)
- begin
- k=14;
- end
- else if(a[13]==1)
- begin
- k=13;
- end
- else if(a[12]==1)
- begin
- k=12;
- end
- else if(a[11]==1)
- begin
- k=11;
- end
- else if(a[10]==1)
- begin
- k=10;
- end
- else if(a[9]==1)
- begin
- k=9;
- end
- else if(a[8]==1)
- begin
- k=8;
- end
- else if(a[7]==1)
- begin
- k=7;
- end
- else if(a[6]==1)
- begin
- k=6;
- end
- else if(a[5]==1)
- begin
- k=5;
- end
- else if(a[4]==1)
- begin
- k=4;
- end
- else if(a[3]==1)
- begin
- k=3;
- end
- else if(a[2]==1)
- begin
- k=2;
- end
- else if(a[1]==1)
- begin
- k=1;
- end
- else
- begin
- k=0;
- end
- if (b[31]==1)
- begin
- l=31;
- end
- else if(b[30]==1)
- begin
- l=30;
- end
- else if(b[29]==1)
- begin
- l=29;
- end
- else if(b[28]==1)
- begin
- l=28;
- end
- else if(b[27]==1)
- begin
- l=27;
- end
- else if(b[26]==1)
- begin
- l=26;
- end
- else if (b[25]==1)
- begin
- l=25;
- end
- else if(b[24]==1)
- begin
- l=24;
- end
- else if(b[23]==1)
- begin
- l=23;
- end
- else if(b[22]==1)
- begin
- l=22;
- end
- else if(b[21]==1)
- begin
- l=21;
- end
- else if(b[20]==1)
- begin
- l=20;
- end
- else if(b[19]==1)
- begin
- l=19;
- end
- else if(b[18]==1)
- begin
- l=18;
- end
- else if(b[17]==1)
- begin
- l=17;
- end
- else if(b[16]==1)
- begin
- l=16;
- end
- else if (b[15]==1)
- begin
- l=15;
- end
- else if(b[14]==1)
- begin
- l=14;
- end
- else if(b[13]==1)
- begin
- l=13;
- end
- else if(b[12]==1)
- begin
- l=12;
- end
- else if(b[11]==1)
- begin
- l=11;
- end
- else if(b[10]==1)
- begin
- l=10;
- end
- else if(b[9]==1)
- begin
- l=9;
- end
- else if(b[8]==1)
- begin
- l=8;
- end
- else if(b[7]==1)
- begin
- l=7;
- end
- else if(a[6]==1)
- begin
- l=6;
- end
- else if(b[5]==1)
- begin
- l=5;
- end
- else if(b[4]==1)
- begin
- l=4;
- end
- else if(b[3]==1)
- begin
- l=3;
- end
- else if(b[2]==1)
- begin
- l=2;
- end
- else if(b[1]==1)
- begin
- l=1;
- end
- else
- begin
- l=0;
- end
- m=0;
- n=0;
- sum1 = k-num;
- sum2 = l-num;
- if (sum1<0)
- begin
- sum1 = -1;
- end
- if (sum2 <0)
- begin
- sum2 = -1;
- end
- sum = sum1+sum2+2; // number of zeros which will be appended at the endof multiplication
- if (num==8)
- begin
- for (i=0;i<8;i=i+1)
- begin
- m[8-1-i]=a[k-i];
- n[8-1-i]=b[l-i];
- end
- end
- else if (num==7)
- begin
- for (i=0;i<7;i=i+1)
- begin
- m[7-1-i]=a[k-i];
- n[7-1-i]=b[l-i];
- end
- end
- else
- begin
- for (i=0;i<6;i=i+1)
- begin
- m[6-1-i]=a[k-i];
- n[6-1-i]=b[l-i];
- end
- end
- if (k<=num)
- begin
- m = a;
- end
- if (l<=num)
- begin
- n = b;
- end
- y=0;
- y=m*n;
- y=y<<sum; // appending of zeros at the end of multiplication
- end
- endmodule
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