def render_callback(self, frame_num): self.render_ground( size=[100, 100], color=[0.8, 0.8, 0.8, 1.0], axis="y", # utils.axis_to_str(self.motions[0].skel.v_up_env), origin=not self.hide_origin, use_arrow=True, ) colors = [ np.array([123, 174, 85]) / 255.0, # green np.array([255, 255, 0]) / 255.0, # yellow np.array([85, 160, 173]) / 255.0, # blue ] self._render_characters(colors, frame_num) color, depth = self.r.render(self.scene) return color